Event Simulator and Pixel Pitch

Event Simulator and Pixel Pitch

Does the EventSimulator class (see documentation here) take into account the pixel pitch of the camera that shot the video? I have video from a CMOS sensor that has a pixel pitch of approximately 3 microns. The Prophesee EVK 3 has a pixel pitch of 15 microns. This will change which pixels respond in a real world situation. What is the best way to account for this?